A Weapon Art is an active ability attached to a Weapon. Every Art has its own cooldown, so otherwise similar Weapons can support different playstyles.
How Weapon Arts Work
The equipped Weapon determines which Art you can use. Because each Art has its own cooldown, it supplements rather than replaces standard melee attacks. Choose an Art for burst damage, area control, defense, status buildup, or ranged pressure.
Ranged and Status Arts
Official AMA material confirms projectile and radial Weapon Arts. Arts can also contribute to status plans such as Freeze, where multiple sources accelerate buildup before the target is frozen and shattered.
Build and Co-op Combinations
Choose an Art that matches the damage type, status effect, or range supported by your Gear and Boons. In co-op, one player can use an Art to apply a condition that the other player's build exploits.
Choose the Weapon Art that supports how the build deals damage or stays alive, not the one with the most dramatic animation.
How to Evaluate a Weapon Art
| Question | Why it matters |
|---|---|
| Which Weapons can carry it? | Compatibility determines the moveset and Gear plan around the Art. |
| How long is the cooldown? | The cooldown determines how often you can use the ability. |
| Is it damage, status, defense, or utility? | The role reveals which Boons and Armor effects can support it. |
| What range or area does it cover? | Projectile and radial Arts can solve different positioning problems. |
| Does a partner benefit from its effect? | Marks and status effects can set up attacks from a co-op partner. |
Confirmed Weapon Art List
The official Wiki currently documents 28 Weapon Arts. Their published effects cover defense, direct damage, movement trails, status buildup, auras, projectiles, and crowd control.
| Role | Confirmed examples |
|---|---|
| Defense | Angelic Bulwark, Empower, Shield Bash |
| Fire | Aura of the Burning Heart, Fire Burst, Fire Trail, Fireball, Phoenix Flare |
| Frost | Ice Trail, Reaper Whirlwind, Winter Solstice, Winter Sun |
| Poison | Avenging Pestilence, Poison Caltrops, Poison Trail, Sword of Rot |
| Bleed | Bleed Projectiles, Gouging Throw, Rupturing Slash |
| Magic and control | Cardinal's Staff, Pillars of Light, Purifying Blast, Whirlwind |
The names and effects are documented, but exact cooldowns, scaling, animation timings, and every compatible item still need hands-on verification.
Frequently Asked Questions
Does every Weapon Art have a cooldown?
Yes. The official build guide states that each Art has its own cooldown.
Can Weapon Arts attack at range?
Yes. Projectile and radial Arts are officially confirmed.
How many Weapon Arts are documented?
The official Wiki currently lists 28 named Weapon Arts with effects. Exact cooldowns and scaling are still incomplete.