Wards are the major districts of Gildenarch. The current map documents three Wards, each with two main Mission locations and a path toward one of the Dead Gods bound to an Abraxas Stone.

Ward Structure

Players choose a destination at the War Table in Sanctus Clypeus, then advance through Missions toward the Ward boss. New Gear and temporary Boons change the build as the Hunt goes deeper.

  • Missions provide objectives and rewards.
  • Elite encounters and mini-bosses increase risk.
  • Secrets can contain chests, equipment, and Lore Scrolls.
  • The final boss protects the route toward the Abraxas Stone.

Known Wards and Locations

WardKnown Mission locationsCharacter
Southern WardForsaken Streets; Archspire CathedralGildenarch's oldest and most neglected district
Grimhaven WardRamshorn Keep; Shoreditch Prison / WalltowerThe industrial heart of Gildenarch
Gilded WardElk Grove Academy; Moore ManorThe aristocratic district and center of the Hellgrowth outbreak

What Changes on Replay

You can learn the layout of each Ward, but repeated attempts may change the enemies, challenges, objectives, loot, and temporary Boon choices along the route. Route knowledge helps without making every attempt identical.

Ward Checklist

TrackWhy it matters
Mission orderDefines the route and Life Pool resets.
Enemy factionsInforms defense, status, and Bounty choices.
Secrets and ScrollsExpands permanent options and current-run power.
Boss and rewardsShows what you must defeat and which loot you can keep.

Frequently Asked Questions

How many Wards are in Crimson Moon?

Three are currently documented: the Southern Ward, Grimhaven Ward, and Gilded Ward.

Does every Ward have a boss?

Official run material describes a powerful boss waiting at the end of each Ward.

Are Ward layouts random?

The routes use defined spaces, while enemies and challenges can change between attempts.